POV-Ray : Newsgroups : povray.binaries.images : Hair/beard growing - a Poseray problem? Server Time
28 Apr 2024 15:17:10 EDT (-0400)
  Hair/beard growing - a Poseray problem? (Message 1 to 7 of 7)  
From: Thomas de Groot
Subject: Hair/beard growing - a Poseray problem?
Date: 9 Feb 2016 07:42:51
Message: <56b9decb@news.povray.org>
You may remember that in early 2014 I experimented with growing hair 
using POV-Ray code (see image attached). I remember now that I did this 
out of frustration with an apparent problem to convert Poser-generated 
lines to tubes in Poseray's latest build. I need to investigate further 
if this is: (1) a Poser problem (I currently am using Poser Pro 2014); 
(2) an export problem from Poser to an .obj file; (3) a particular 
Poseray problem. In the past, I did successfully convert Poser-generated 
lines into tubes, so it must be a later issue.

Does anybody here possibly has met with identical problems? please let 
me know.

-- 
Thomas


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hairplanting_test.png


 

From: Thomas de Groot
Subject: Re: Hair/beard growing - a Poseray problem?
Date: 10 Feb 2016 03:43:28
Message: <56baf830$1@news.povray.org>
Testing different Poseray versions with a beard/line test model from 
2011 I know did work correctly, it appears that the /latest/ Poseray 
version correctly converting lines to tubes is version 3_12_2, and 
possibly 3_13_15_beta (there was a file loading problem but creating a 
tubes conversion seems to work). Neither version 3_13_19 nor 3_13_23 do 
any conversion. Those are the versions in my possession.

-- 
Thomas


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From: Thomas de Groot
Subject: Re: Hair/beard growing - a Poseray problem?
Date: 11 Feb 2016 03:22:11
Message: <56bc44b3$1@news.povray.org>
Further careful testing shows me definitely that Poseray does not 
convert correctly from lines to tubes.

I shall contact FlyerX.

-- 
Thomas


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From: FlyerX
Subject: Re: Hair/beard growing - a Poseray problem?
Date: 25 Feb 2016 17:40:00
Message: <web.56cf826497e15030efa0f190@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Further careful testing shows me definitely that Poseray does not
> convert correctly from lines to tubes.
>
> I shall contact FlyerX.
>
> --
> Thomas

Thanks to the bug report from Thomas, the issue should be fixed now. You can
download the new version from PoseRay's site:

https://sites.google.com/site/poseray/

It has some other small updates too.

regards,

FlyerX


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From: dick balaska
Subject: Re: Hair/beard growing - a Poseray problem?
Date: 25 Feb 2016 18:31:13
Message: <56cf8ec1$1@news.povray.org>
On 2/9/2016 7:42 AM, Thomas de Groot wrote:
> You may remember that in early 2014 I experimented with growing hair
> using POV-Ray code (see image attached).

I'm curious what you expected it to look like.  It looks very dollish, 
but what was the desired effect?


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From: FlyerX
Subject: Re: Hair/beard growing - a Poseray problem?
Date: 25 Feb 2016 21:15:00
Message: <web.56cfb41997e15030efa0f190@news.povray.org>
dick balaska <dic### [at] buckosoftcom> wrote:
> On 2/9/2016 7:42 AM, Thomas de Groot wrote:
> > You may remember that in early 2014 I experimented with growing hair
> > using POV-Ray code (see image attached).
>
> I'm curious what you expected it to look like.  It looks very dollish,
> but what was the desired effect?

I general I recommend against using dynamic hair with POV-Ray. It rarely looks
good. Trans-mapped hair looks fine but dynamic strand hair needs many more hairs
which need to be converted to tubes increasing the poly count massively. POV-Ray
also needs a better handling of the specular for strands to look better.


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From: Thomas de Groot
Subject: Re: Hair/beard growing - a Poseray problem?
Date: 26 Feb 2016 02:41:40
Message: <56d001b4$1@news.povray.org>
On 26-2-2016 3:10, FlyerX wrote:
> dick balaska <dic### [at] buckosoftcom> wrote:
>> On 2/9/2016 7:42 AM, Thomas de Groot wrote:
>>> You may remember that in early 2014 I experimented with growing hair
>>> using POV-Ray code (see image attached).
>>
>> I'm curious what you expected it to look like.  It looks very dollish,
>> but what was the desired effect?
>
> I general I recommend against using dynamic hair with POV-Ray. It rarely looks
> good. Trans-mapped hair looks fine but dynamic strand hair needs many more hairs
> which need to be converted to tubes increasing the poly count massively. POV-Ray
> also needs a better handling of the specular for strands to look better.
>

I think there is latitude for experimentation here. The one example 
where dynamic hair from Poser works rather well is with beards, if they 
are short. Otherwise, I agree with FlyerX that it is better to use 
trans-mapped hair for the time being.

-- 
Thomas


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