POV-Ray : Newsgroups : povray.binaries.images : Hair/beard growing - a Poseray problem? : Re: Hair/beard growing - a Poseray problem? Server Time
7 Nov 2024 11:35:39 EST (-0500)
  Re: Hair/beard growing - a Poseray problem?  
From: Thomas de Groot
Date: 26 Feb 2016 02:41:40
Message: <56d001b4$1@news.povray.org>
On 26-2-2016 3:10, FlyerX wrote:
> dick balaska <dic### [at] buckosoftcom> wrote:
>> On 2/9/2016 7:42 AM, Thomas de Groot wrote:
>>> You may remember that in early 2014 I experimented with growing hair
>>> using POV-Ray code (see image attached).
>>
>> I'm curious what you expected it to look like.  It looks very dollish,
>> but what was the desired effect?
>
> I general I recommend against using dynamic hair with POV-Ray. It rarely looks
> good. Trans-mapped hair looks fine but dynamic strand hair needs many more hairs
> which need to be converted to tubes increasing the poly count massively. POV-Ray
> also needs a better handling of the specular for strands to look better.
>

I think there is latitude for experimentation here. The one example 
where dynamic hair from Poser works rather well is with beards, if they 
are short. Otherwise, I agree with FlyerX that it is better to use 
trans-mapped hair for the time being.

-- 
Thomas


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