POV-Ray : Newsgroups : povray.advanced-users : Smooth, continuous Bezier splines (again) : Re: Smooth, continuous Bezier splines (again) Server Time
5 Feb 2025 15:15:18 EST (-0500)
  Re: Smooth, continuous Bezier splines (again)  
From: ingo
Date: 30 Jan 2025 01:10:00
Message: <web.679b173f96675d9f17bac71e8ffb8ce3@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:

> The question too is whether some of this 'spline stuff' better fits in
> spline{} like SDL feature -

ABX has added several splines / curves in the past to MegaPov, Akima, x_spline,
TCB (Kochanek/Bartels), SOR spline and maybe even circle spline based on Ron
Parker's torus spline include file.

interpolate{} always seemed a more fitting keyword to me, even dough I didn't
use it in my curves.inc ( https://ingoogni.nl/download/Curve.zip )

ingo


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