POV-Ray : Newsgroups : povray.advanced-users : Smooth, continuous Bezier splines (again) : Re: Smooth, continuous Bezier splines (again) Server Time
5 Feb 2025 18:07:57 EST (-0500)
  Re: Smooth, continuous Bezier splines (again)  
From: Tor Olav Kristensen
Date: 29 Jan 2025 19:10:00
Message: <web.679ac2e996675d9fcc90517889db30a9@news.povray.org>
"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
>...
> You have probably noticed that I have only provided a 2D solution, with all the
> points within a XY-plane.
>
> Now, if you like a little extra challenge, you can rewrite the code so that it
> can provide a full 3D solution.

That is actually not a simple challenge: There are difficult decisions to
be made if 3 of the given points lies on a line.

A simpler challenge is to change the code so that your endpoints are joined
smoothly too.

--
Tor Olav
http://subcube.com
https://github.com/t-o-k


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