POV-Ray : Newsgroups : povray.advanced-users : Making Patterns with functions : Re: Making Patterns with functions Server Time
17 May 2024 19:14:45 EDT (-0400)
  Re: Making Patterns with functions  
From: And
Date: 10 Jan 2024 22:25:00
Message: <web.659f5f83d81b8479d7bff071aa81652d@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Over the last 2 days, I've fallen down the mathematical pattern rabbit hole, and
> have been experimenting with all manner of what can be done with a simple
> pigment {function {}}
> statement.
>
> I currently have a list of 155 different patterns, including simple y = f(x)
> style functions, implicit equations (some combination of x&y) = (some other
> combination of x&y), and even some parametric polar equations and what I believe
> are parametric Cartesian equations.
>
> Hammering out that many equations one after the other and using different
> methods to visualize the "raw" results has allowed me to learn some new things
> and gain valuable insights into how best achieve a good, aesthetically pleasing
> result, and why some patterns might be difficult to implement in the absence of
> various "tricks".
>
> At this junction, I would like to thank everyone in the POV-Ray community, and
> especially Tor Olav Kristensen, Sam Benge, jr, William Pokorny, Jerome Grimbert,
> as well as the vast Shadertoy community - most notably Inigo Quilez, Martijn
> Steinrucken, and FabriceNeyret2, for inspiring me, and setting me on the path of
> discovery with regard to using functions to make amazing patterns.
>
> With that, I'll just leave here a most amazing Greek frieze pattern, produced by
> an astonishingly small amount of code, adapted to SDL from a shader by
> FabriceNeyret2.
>
> While this is probably one of the most complex patterns I've adapted, simply due
> to some specialized and highly technical methods that make its visibility even
> possible, I'd love to see people experimenting with simple equations to produce
> interesting patterns that we can build a library of.
>
> After progressively trimming down the amount of code I need to make a simple
> grid on a plane, I'd love to see such patterns code-golfed down to the bare
> minimum, and then parameterized to increase their variation and versatility.
>
> Happy New Year, everyone.
>
> - Bald Eagle

Wow, this one looks not easy and beautiful.


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