POV-Ray : Newsgroups : povray.advanced-users : Direct stochastic tiling : Re: Direct stochastic tiling Server Time
27 Jul 2024 08:26:09 EDT (-0400)
  Re: Direct stochastic tiling  
From: Bald Eagle
Date: 4 Nov 2023 12:25:00
Message: <web.65466f605bb87ec31f9dae3025979125@news.povray.org>
Trying to work out the "growth rings" part of the the paper, and while the words
sound reasonable, translating that into equations and code is --- less
straightforward.

Thankfully, due to the lessons of the past million projects, I can at least come
up with workable POV-Ray equivalents that serve the same purposes.

At least the pattern looks like wood, although the texture and finish are
obviously not even close - since that will rely heavily on later work.

hdr light probes really change the colors compared to a point light source and
sky_sphere!   :O

At least it looks somewhat like a cheap 4x4 post I might see at a big box store.

- BW


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