POV-Ray : Newsgroups : povray.advanced-users : Converting 2D screen coordinates to 3D : Re: Converting 2D screen coordinates to 3D Server Time
4 May 2024 13:41:28 EDT (-0400)
  Re: Converting 2D screen coordinates to 3D  
From: Kenneth
Date: 11 Feb 2023 11:25:00
Message: <web.63e7c0faef540dd79b4924336e066e29@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> kurtz le pirate <kur### [at] gmailcom> wrote:
>
> > I'm not sure i understood everything, but i thought of this :
> > In the "screen.inc", there is a macro that converts a 3d position to a
> > 2d position.
[snip]
>
> As I (tried) to explain to Kenneth, you can't quite use that method to go
> backwards, since it uses trace().


Nope, no trace() in Screen.inc, just some math wizardry and a matrix. It might
be worth a look, just to see if something there could be reverse-engineered.


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