POV-Ray : Newsgroups : povray.advanced-users : Lighted vs unlighted texture : Lighted vs unlighted texture Server Time
2 May 2024 13:22:26 EDT (-0400)
  Lighted vs unlighted texture  
From: Bald Eagle
Date: 16 May 2017 12:40:00
Message: <web.591b2ade99969e41c437ac910@news.povray.org>
I was talking with Stephen about some scene elements,
and was wondering if there were a way to have directly lighted surfaces of an
object show one texture, and any unlighted / indirectly lighted surfaces have
another.

The obvious way would be to construct the object in 2 parts - split by a plane
the light source is perpendicular to, and assign each half a different texture.
Though I was hoping for something a bit more elegant, easier, and allowing a
smoother transition.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.