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Bill Hails <me### [at] billhails net> wrote:
> Probably this should go to p.newusers, but I can't seem
> to find anything in the manual.
>
> I'm doing a simple moon - sphere, uv_mapping, image_map and bump_map:
>
> #declare Luna = sphere {
> 0, 1
> texture {
> uv_mapping
> pigment {
> image_map {
> jpeg "albedo.simp750.jpeg"
> }
> }
> normal {
> bump_map {
> jpeg "moonbump4k.jpg"
> bump_size 1.8
> }
> }
> finish {
> ambient VeryDarkBlue
> diffuse 1.0
> specular 0.1
> roughness 0.35
> }
> }
> rotate -90 * y
> }
>
> but that just doesn't cut it because at the terminator
> the bump map just abruptly stops.
>
> So I want to replace the sphere with either a height_field
> (are spherical height fields possible? I can't find any
> references) or an isosurface, using the bump map file as data.
>
> I'm sure this question must have been asked a hundered
> times before, so please excuse me if I've missed it,
> but I can't seem to find anything relevant.
>
> --
> Bill Hails
> http://billhails.net/
There is a way to do a spherical height field, and its in the help file.
http://www.povray.org/documentation/view/3.6.1/468/
Enjoy,
Ian
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