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"Tangent128" <nomail@nomail> wrote:
> Based on what I read in Wikipedia on displacement mapping, you could
> possibly use a set of height_fields, but it would be a fair amount of
> trouble.
I have seen an update for poseray contains subdivison and displacement
mapping onto a mesh, I will try to see if I can get my Character done into
it, the original has 15 mil polys including the displacement... lets see
what poseray then povray can handle
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