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Is there a way to remove an object from the effects of radiosity? I.e.,
having a high ambient sphere that doesn't act as a radiosity light source.
I know that it may be done by rendering the scene without the offending
object and using the saved rad file in the final scene. But I was hoping
for a more direct way, similar to light groups, photons or no_image for
example. No_image doesn't work, as radiosity still sees the invisible
object.
-tgq
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