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> > If you're working with more complex shapes,
> > you may have to model them as an isosurface, since you *can* apply any sort
> > of transformation you want to an isosurface function.
> >
> > - Slime
> > [ http://www.slimeland.com/ ]
> >
But isn't the isosurface shape itself always "constrained by" the box or
sphere CONTAINER that always has to accompany it? I admit I've only done a
few isosurface tests , but this container object *seems* to limit an
isosurface shape to being either "box-like" or "sphere-like." Am I wrong
about that? Is there actually a way around that limitation, to get much
more complex shapes and geometry?
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