POV-Ray : Newsgroups : povray.advanced-users : Saturation : Re: Saturation Server Time
28 Jul 2024 20:30:47 EDT (-0400)
  Re: Saturation  
From: Dave Dunn
Date: 5 May 2005 14:55:00
Message: <web.427a6b0afa7d88264ce44b20@news.povray.org>
Mike Williams <nos### [at] econymdemoncouk> wrote:
> I must confess that the technique is not entirely original with me. It's
> commonly used to produce colour maps for fractals with programs like
> Fractint or Ultrafractal. In fact a Fractint .MAP file looks very much
> like an IrfanView .PAL file with the first three lines deleted. I just
> spotted that you can do the same thing with POV, with a bit more
> processing.
>
> --
> Mike Williams
> Gentleman of Leisure

Funny how synchronicity works. Just after I read your post, I was reading
some other stuff about blending image maps and procedurals on the same
object. This technique would be perfect in terms of assuring continuity
between the colors.


//Dave Dunn - hos### [at] aolcom
#local D = union { torus {1,.1 clipped_by {plane {-x,0}}} sphere
{<0,0,1>,.1} sphere {<0,0,-1>,.1} cylinder {<0,0,-1>,<0,0,1>,.1} pigment
{rgb .8} finish {ambient .5 reflection {.5}} rotate x*-90 translate
<-.5,.5,5>} object {D} object {D translate <.5,-1,0>} plane {y,-2 pigment
{checker rgb 1, rgb 0 scale 5} finish {ambient .5}}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.