|
![](/i/fill.gif) |
Mike Williams <nos### [at] econym demon co uk> wrote:
> I must confess that the technique is not entirely original with me. It's
> commonly used to produce colour maps for fractals with programs like
> Fractint or Ultrafractal. In fact a Fractint .MAP file looks very much
> like an IrfanView .PAL file with the first three lines deleted. I just
> spotted that you can do the same thing with POV, with a bit more
> processing.
>
> --
> Mike Williams
> Gentleman of Leisure
Funny how synchronicity works. Just after I read your post, I was reading
some other stuff about blending image maps and procedurals on the same
object. This technique would be perfect in terms of assuring continuity
between the colors.
//Dave Dunn - hos### [at] aol com
#local D = union { torus {1,.1 clipped_by {plane {-x,0}}} sphere
{<0,0,1>,.1} sphere {<0,0,-1>,.1} cylinder {<0,0,-1>,<0,0,1>,.1} pigment
{rgb .8} finish {ambient .5 reflection {.5}} rotate x*-90 translate
<-.5,.5,5>} object {D} object {D translate <.5,-1,0>} plane {y,-2 pigment
{checker rgb 1, rgb 0 scale 5} finish {ambient .5}}
Post a reply to this message
|
![](/i/fill.gif) |