Hello,
I am trying to get my blob to behave like cell walls: where the surface is
parellel to the plane of projection the wall looks pritty much clear and as
the wall bends towards perpendicular to the plane of projection the wall
becomes more opaque. I don't know if I'm being clear. Glass is simmilar.
I tried density maps but I dont know how to use them correctly I think.
Thanks for the help!
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