POV-Ray : Newsgroups : povray.advanced-users : Rotation Matrix around X or Y axis Actual vs. Theoretical : Re: Rotation Matrix around X or Y axis Actual vs. Theoretical Server Time
28 Jul 2024 18:23:13 EDT (-0400)
  Re: Rotation Matrix around X or Y axis Actual vs. Theoretical  
From: amjad
Date: 20 Sep 2004 11:45:00
Message: <web.414efa7dde261ccadba5e0750@news.povray.org>
Tor Olav Kristensen <tor### [at] TOBEREMOVEDgmailcom> wrote:
> amjad wrote:
>
> Thanks for the fast reply. When we have the camera at <0,0,-z> and we do a simple
rotation i.e. around X-axis, the si
mple rotation matrix indicate that all x coordinate  will stay the same! But in
reality, a parallel street will converg
e to a point far away, thus the x-coordinates are changing as well as the
y-coordinate. The affine Matrix [1 0 0;0 cos 

e a way to represent this perspective rotation in a single matrix


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