POV-Ray : Newsgroups : povray.advanced-users : Re: portals : Re: portals Server Time
28 Jul 2024 16:31:55 EDT (-0400)
  Re: portals  
From: miriam english
Date: 17 Sep 2004 08:10:01
Message: <web.414ad3aa5267edd38f1caf60@news.povray.org>
"Karima" <Ala### [at] gmxde> wrote:
> "Karima" <Ala### [at] gmxde> wrote:
> > I simply put up a frame for the portal and then built the scene which can be
> > seen through the portal right behind into the complete scene. I had to
> > calculate where to put the 'walls' of the 'portal room'. Well. Perhaps
> > simply look at my picture and if it is the thing you would like to do I
> > could try to explain how I made it more in detail

Thanks Chris,

Do you mean that you made a smaller scene behind the doorway, arranged just
so that the edges are not protruding around the edges of the door?

I had considered doing something like this, but wasn't sure whether it was
worth fiddling with the positions like that. I am a pretty messy world
designer and I end up moving around a lot before I settle on a good
position to shoot from.

Your post has made me think maybe a variant on your suggestion might be the
way to go. As I'm wanting to use a sphere as the portal I might just make
the other scene inside the sphere, and just try to give the appearance of a
whole other world. The trick is going to be avoiding the
little-world-in-a-snowy-paperweight look.

Thanks, and best wishes,

- Miriam


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.