Christoph Hormann <chr### [at] gmxde> wrote:
> Did you actually read those? I mean both clearly mention that
> scattering media simulation is well capable of generating subsurface
> scattering effects, just that it is quite computationally intensive.
>
> Christoph
As a programmer, I understand. Thank you Christoph. I'll try to understand
better media and how to apply that to my experiments. Another question is
to study the time-complexity of the algorithms implemented... I'll give a
look to the code...
Antonio
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