POV-Ray : Newsgroups : povray.advanced-users : Re: BSSRDF : Re: BSSRDF Server Time
28 Jul 2024 16:15:03 EDT (-0400)
  Re: BSSRDF  
From: Antonio Ferrari
Date: 11 Sep 2004 03:05:00
Message: <web.4142a2b61326a68b4bdf1e5e0@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:

> Did you actually read those?  I mean both clearly mention that
> scattering media simulation is well capable of generating subsurface
> scattering effects, just that it is quite computationally intensive.
>
> Christoph

As a programmer, I understand. Thank you Christoph. I'll try to understand
better media and how to apply that to my experiments. Another question is
to study the time-complexity of the algorithms implemented... I'll give a
look to the code...

Antonio


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