Slime wrote:
>use the vtransform() function with the same transformation and find the
>place where a certain point is transformed to.
I thought of vtransform{} and also I thought of min_extent/max_extent as the
doc says in both cases it will return values, but I cannot figure out to
(means, I have no clue how to get it to work correctly).
Do You know of any scene file out there where I can see the code "in
wildlife"?
Thanks
Rm
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