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Look for a utility called "UVMapper". It can't map spatch directly though,
you have to convert to .obj.
Sorry, at work, don't have my links handy...
RG
Gena wrote:
>bicubic_patch supports UV mapping. Is there any
>way to apply that mapping to the whole object
>which consists of many bicubic_patches? For
>example to apply UV mapping to the model created
>in sPatch. Is there any program, utility which
>can do that task?
>
>Gena.
>
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