POV-Ray : Newsgroups : povray.advanced-users : Transforming Objects with a Matrix : Transforming Objects with a Matrix Server Time
29 Jul 2024 00:36:28 EDT (-0400)
  Transforming Objects with a Matrix  
From: J  Diehl
Date: 11 Jun 2003 09:55:01
Message: <web.3ee733dbf3c076d14fbaca0c0@news.povray.org>
Is it possible to transform any object (or group of objects) by a 3x3 or 4x4
matrix in POV SDL?
I wrote a realtime application about steeringbehaviors in 3D space (Open GL)
and now I want to be able to export movements to POV to create
photorealistic animations (polygon models will be reset by predefined POV
objects). My program handles transformations with matrices. So a function
that works like the camera's look-at would do the trick (the matrix stores
the up-, right- and direction-vector).
Any Idea?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.