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Tyler Eaves wrote:
>
>Okay, darn. I wasn't interested in the "effect" so much as the modeling.
>I've been learning some basic optics in my physics class, and wanted to see
>if I could model some of it in pov.
>
You might be better off modelling a telescope or microscope. Use focal
blur, that "simulates" your eye. If the image is blurry, your focal
lengths are off.
I've done it myself, rendering a 4.5 inch reflector telescope, with a 910mm
focal length primary mirror with a diameter of 114mm, and a small 45 degree
inclined secondary mirror, and then I created a 25mm focal length
refracting lens. Turned on focal blur, and adjusted the position of the
objective lens until I got it to focus. It was a very satisfying project,
though it took forever to test each rendering.
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