POV-Ray : Newsgroups : povray.advanced-users : Radiosity problem when using conventional lightning : Radiosity problem when using conventional lightning Server Time
29 Jul 2024 02:29:42 EDT (-0400)
  Radiosity problem when using conventional lightning  
From: Matti Karnaattu
Date: 16 Apr 2003 08:30:07
Message: <web.3e9d4bd669337fd4bef0bd7d0@news.povray.org>
It is necessary to set light source object ambient to high to get realistic
highlights to shiny surfaces. Problem is that I can't remove ambient object
from radiosity calculations. This causes ugly errors in lightning because
there is a ambient light source in scene. I tried to use "no_image" object
modifier and put visible light source under light source "looks_like"
statement.

How can I remove light_source object from radiosity calculations? Is there
any way cheat Pov-Ray radiosity algorithm? Like putting some invisible
object around ligh source object so radiosity algorithm take samples from
object surrounding light_source?

Matti


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.