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I'm runing imto a problem... Mot enough Memory in My system...SO..
Is there a way to load a triangle-mesh object only once, and be able to use
it repeatedly, without the massive increase on memory costs that would be
associated with this example??
object {
#include "plant07.inc"
translate <10,6,32>
scale <1,2,1>
}
I need close to a hundred of these object, and the memory overhead is
cripling My scene....
Please, I need help here....
Also, please copy/paste replies to My E-mail... obl### [at] hotmail com
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