This question is related to an earlier post of mine (the meteorite impact).
How would I make debris that flies away from an explosion into the air, and
falls back down and bounces along the ground a few times before coming to a
stop?
I want to use this with a meteorite impact animation, so that when the
meteorite hits the ground and forms the crater, it sends rocks and dust
flying everywhere.
Can anyone help?
Rohan _e_ii
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