Christoph Hormann wrote:
>If you don't want to do an accurate physical simulation you can start with
>some basic rules (for a 2 wheel trailer):
>
>- the wheels of the trailer have a fixed distance to one another.
>- the wheels of the trailer have a fixed distance to the link.
>- the wheels can only move on the ground in their current direction.
>- the wheels' directions are always orthogonal to the line between them.
Hmmmm this might be usefull, but I was looking for something more physical
correct.
Just re-reading your four lines there seems to suggest that the trailer can
not make a curve at all since they only can move in there current
direction. Or is that just me mis reading it.
Thomas
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