POV-Ray : Newsgroups : povray.advanced-users : Meteorite impact : Re: Meteorite impact Server Time
29 Jul 2024 08:11:32 EDT (-0400)
  Re: Meteorite impact  
From: Rohan Bernett
Date: 21 Aug 2002 22:00:07
Message: <web.3d6444b8e23aabfe18ccf4f70@news.povray.org>
Ken wrote:

>Personally I would use a height field for this. You can start with a pretty small
>scale for the height and have it grow in size as the impact deepens. Modelling the
>debris and flying dirt will be another task left to your own imagination...

What about this : create several height field textures for different stages
of impact, and fade between them over the course of the impact? But how
would I do that? As for the flying debris, I have no idea on how to do
that. Any Ideas?

I'm thinking of entering the IRTC if I can do this before the animation
deadline (oct 15), but knowing me, I probably wouldn't have it finished in
time. :-(

Rohan _e_ii


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