I have a simple (and crappy) scene of what is supposed to be an elliptical
galaxy. The galaxy is made by randomly translating and rotating 15000 white
spheres with ambient 1.
What I need help with, is finding the coordinates of the translated and
rotated sphere, so I can then translate it by a fraction of its y-value to
squash the shape of the galaxy without distorting the shapes of the stars.
Can anyone help?
Rohan _e_ii
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