POV-Ray : Newsgroups : povray.advanced-users : Varible IOR? : Re: Varible IOR? Server Time
29 Jul 2024 10:28:20 EDT (-0400)
  Re: Varible IOR?  
From: =RAY=
Date: 28 Jul 2002 18:34:02
Message: <web.3d447140bc15a3b5264908380@news.povray.org>
Christopher James Huff wrote:
>In article <3d3b2dc3[at]news.povray.org>, "RAY" <RAY### [at] yahoocom> wrote:
>
>> Could this be implemented in a version (official/unofficial) based on 3.5?
>> http://www.noisemachine.com/talk1/11.html
>
>Variable ior requires very large amounts of processing power, and is
>rarely of any use. This "could" be implemented, but it would require
>rewriting a lot of code and the end result would be little more than a
>curiousity, so it is unlikely anyone will do so. Most of the things you
>could want this feature for could be imitated by using multiple layered
>surfaces with varying iors and normals.
At least we now know that it's possible.


=RAY=


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