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On Thu, 31 Jan 2002 22:38:28 +0100, Christoph Hormann
<chr### [at] gmx de> wrote:
>If you have a method to determine if some point is inside or outside the
>object there is nothing further needed apart from the existing
>intersection routines. This makes only one reason why a mesh can't be
>used in CSG.
>Or did i miss something essential?
For CSG, you'll need all intersections, and in 3.1, the
All_Mesh_Intersections function returned just the closest one (for
speed reasons I guess).
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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