POV-Ray : Newsgroups : povray.advanced-users : Surface normals in MegaPOV : Re: Surface normals in MegaPOV Server Time
30 Jul 2024 02:20:25 EDT (-0400)
  Re: Surface normals in MegaPOV  
From: Peter Popov
Date: 10 Jun 2000 16:01:25
Message: <t675ksg9oe0ah39520qd1n9uj4779jv9hr@4ax.com>
On Sat, 10 Jun 2000 13:11:56 -0400, "Doug Eichenberg" <dou### [at] nlsnet>
wrote:

>My understanding is that bumps are handled differently in MegaPOV, so I 
>added the '#version official 3.1;' line at the end of the code.  

The #version sets the version number when its encounter, so it only
effects whatever comes _after_ it (unless somewhere along the line
it's not changed again, of course).

Also, try the no_bumps_scale modifier if #version doesn't solve your
problem.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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