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> Due to the explanations of Ron I could make it run and it was quite
> realistic. Unfortunately the interior doesn't work on triangles of meshes,
> just on unions of triangles which would increase memory usage and slow down
> rendering.
It does work on the interiors of meshes; it just doesn't make any sense for
individual triangles in meshes to have separate interiors.
--
#local R=<7084844682857967,0787982,826975826580>;#macro L(P)concat(#while(P)chr(
mod(P,100)),#local P=P/100;#end"")#end background{rgb 1}text{ttf L(R.x)L(R.y)0,0
translate<-.8,0,-1>}text{ttf L(R.x)L(R.z)0,0translate<-1.6,-.75,-1>}sphere{z/9e3
4/26/2001finish{reflection 1}}//ron.parker@povray.org My opinions, nobody else's
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