POV-Ray : Newsgroups : povray.advanced-users : The Harcore Povrayer Test : Re: The Harcore Povrayer Test Server Time
26 Sep 2024 17:45:35 EDT (-0400)
  Re: The Harcore Povrayer Test  
From: Ron Parker
Date: 31 Jan 2002 15:22:26
Message: <slrna5j9s3.in.ron.parker@fwi.com>
On Thu, 31 Jan 2002 21:09:41 +0100, Christoph Hormann wrote:
>> * You know BOTH reasons why a mesh can't be used in CSG.
> 
> What is the second one?

Oh, sure, we tell you and then you tell someone else and pretty soon
everyone has an extra hardcore point.

It's because (at least in 3.1) All_Mesh_Intersections doesn't actually
return all of the intersections; it just returns the closest one.

> * Your longest render was more than X days (X=5, 10, 20 or more)

I rendered the sample scenes on my old Amiga when I started using POV;
some of those took days to render.

-- 
#local R=<7084844682857967,0787982,826975826580>;#macro L(P)concat(#while(P)chr(
mod(P,100)),#local P=P/100;#end"")#end background{rgb 1}text{ttf L(R.x)L(R.y)0,0
translate<-.8,0,-1>}text{ttf L(R.x)L(R.z)0,0translate<-1.6,-.75,-1>}sphere{z/9e3
4/26/2001finish{reflection 1}}//ron.parker@povray.org My opinions, nobody else's


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