|
![](/i/fill.gif) |
On Wed, 2 Jan 2002 19:08:41 -0000, Gleb wrote:
> I've found a number of 117 nested spheres with this code, which cause
>
> the "Too many nested objects" error message. If Particles<117, then it's OK
> for spheres.
>
> But for boxes the limit is Particles<112
It's actually 100. It can be changed, but it'll probably still be hard-coded
to some value. In your test code, your rays must be missing some of the
smaller spheres and/or boxes.
--
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker
Post a reply to this message
|
![](/i/fill.gif) |