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On Tue, 21 Nov 2000 15:43:01 +0100, Rob Verweij wrote:
>For the animation to work I need the texture to stay "static" while the
>object expands so you get an effect of a moving texture on an object. In
The usual way to do this is put the transformations before the textures,
like so:
sphere { 0,1
scale (clock+1)
texture {...}
}
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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