POV-Ray : Newsgroups : povray.advanced-users : What do vista and light buffers do? : Re: What do vista and light buffers do? Server Time
30 Jul 2024 06:30:55 EDT (-0400)
  Re: What do vista and light buffers do?  
From: Ron Parker
Date: 31 Aug 2000 12:44:06
Message: <slrn8qt3kd.2jb.ron.parker@fwi.com>
On 31 Aug 2000 12:28:07 -0400, Ron Parker wrote:
>On Thu, 31 Aug 2000 09:17:50 +0300, Peter Popov wrote:
>>On 30 Aug 2000 23:55:38 -0400, ron### [at] povrayorg (Ron Parker)
>>wrote:
>>
>>>>: The vista buffer is a 2-d representation of the locations of the objects in 
>>>>: the scene, as seen from the camera.
>>>>
>>>>  How does povray determine those 2D areas?
>>>
>>>By projecting the bounding boxes onto a sphere, I suspect.  I've never looked.

I was wrong.  It projects the bounding boxes onto the faces of a box.  I 
suspect it's done this way because planar polygons are easier to deal with.

-- 
Ron Parker   http://www2.fwi.com/~parkerr/traces.html
My opinions.  Mine.  Not anyone else's.


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