|
![](/i/fill.gif) |
On Thu, 31 Aug 2000 09:17:50 +0300, Peter Popov wrote:
>On 30 Aug 2000 23:55:38 -0400, ron### [at] povray org (Ron Parker)
>wrote:
>
>>>: The vista buffer is a 2-d representation of the locations of the objects in
>>>: the scene, as seen from the camera.
>>>
>>> How does povray determine those 2D areas?
>>
>>By projecting the bounding boxes onto a sphere, I suspect. I've never looked.
>
>That's one way to put it but maybe it only stores the bounding box
>vertices in spherical coordinates with respect to every light source?
I fail to see a difference between what I said and what you said.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
Post a reply to this message
|
![](/i/fill.gif) |