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On Wed, 30 Aug 2000 19:34:39 +0200, Nicolas Calimet wrote:
>> The light buffers are similar, one per light, and are used for tracing
>> shadow rays.
>
> Don't know well the algo though...
> For lights these are not only 2D but 3D: a box which
>faces have a 2D representation of the objects around. Using light
That's still 2D.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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