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On Sun, 10 Mar 2002 02:35:32 -0500, cinder <cin### [at] yahoocom>
wrote:
>ive been more of a 3.1 person until recently
You could use media in 3.1 as well, however the only sampling method
available in 3.1 requires a lot of samples for smooth results. That's
why the stacked plane algorithm was invented (I think it was Jaime
Vives Piqueres who first used it, but I might be wrong). The new
sampling methods in 3.5 use an even distribution of samples, that is,
somewhat like stacked planes (if you could somehow make them always
perpendicular to the incoming ray :) ).
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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