"Lance Birch" <lan### [at] usa net> writes:
> It's purely for fine tuning Ken. Remember this is art, it doesn't have to
> keep to the real world rules.
I can second this. I once implemented an object modifier to have objects,
that are invisible but cast shadows. (Unfortunately, my patch doesn't work
with current versions of POV-Ray for some unknown reason). Faking is
sometimes necessary to obtain the desired 'artistic' effect.
Thomas
--
http://www.fmi.uni-konstanz.de/~willhalm
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