On Mon, 22 Apr 2002 19:34:16 +0200, "_Light_Beam_" <fac### [at] aol com> wrote:
> Can somobody know how to duplicate a number of 'n' objects along a path
> (spline) ? And also made a mesh object that follow it... (like a road) !?
In POV 3.5 there is nice transforms.inc include file with Spline_Trans()
macro. It returns transformation so you can apply its result either to object
or vertex in mesh.
ABX
Post a reply to this message
|