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24 Nov 2024 23:49:35 EST (-0500)
  POV ON MULTI CPU (Message 1 to 5 of 5)  
From: Scott Anderson
Subject: POV ON MULTI CPU
Date: 20 Jan 1998 18:00:37
Message: <34c54841.0@news.povray.org>
I was wondering whether POV uses multi CPU's on a OS like NT?


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From: Tim Grubb
Subject: Re: POV ON MULTI CPU
Date: 22 Jan 1998 02:07:32
Message: <34C6F034.A7FD492E@neta.com>
The answer is no. Although you can run two copies of POV at the same
time and one process gets put on each CPU and there is no performance
decrease. I recently had a Dual pII 300 here with 256 megs and I ran a
scene file and it took 4 mins. When I started a second copy of POV
running each of the files finished in 4 mins.

Timothy A. Grubb

Scott Anderson wrote:

> I was wondering whether POV uses multi CPU's on a OS like NT?


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From: David Tucker
Subject: Re: POV ON MULTI CPU
Date: 23 Jan 1998 13:37:33
Message: <34C8E36D.6AC8@altatech.com>
Tim Grubb wrote:
> 
> The answer is no. Although you can run two copies of POV at the same
> time and one process gets put on each CPU and there is no performance
> decrease. I recently had a Dual pII 300 here with 256 megs and I ran a
> scene file and it took 4 mins. When I started a second copy of POV
> running each of the files finished in 4 mins.
> 
> Timothy A. Grubb
> 
> Scott Anderson wrote:
> 
> > I was wondering whether POV uses multi CPU's on a OS like NT?

This isn't quite right.  It is possible to run pvmpov on SMP systems
like SGI's and multipule threads on each cpu.  However, I have found pvm
to be a little buggy under NT.  

dave


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From: John M  Dlugosz
Subject: Re: POV ON MULTI CPU
Date: 29 Jan 1998 00:17:03
Message: <MPG.f39ccc7bbd57ced989680@news.povray.org>
In article <34c54841.0@news.povray.org>, sta### [at] powercomau says...
> I was wondering whether POV uses multi CPU's on a OS like NT?
> 
I have a 2-CPU NT box, and POVWIN3 doesn't use multiple threads to 
render.

What I do manage to do is this:

  * run one copy of POV as a tray icon, doing a batch of files.
  * run a second copy for interactive work.

or, when doing a MASSIVE file, run two copies and split the scene by 
rows.  Actually, use every machine I can get my hands on and run a few 
rows on all of them.

--John


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From: Justin Rogers
Subject: Re: POV ON MULTI CPU
Date: 8 Jul 1998 05:04:14
Message: <35a327fe.0@news.povray.org>
The main thing here would be to examine the source code and generate a
multithreaded version of the code...  The speed would increase by having
multiple threads running anyway even on single processor machines.

    And after examining the source code for POV-Ray this could probably be
accomplished in a week or two...  I have to look more closely into the
relationship between how the rays are shot, but I may be able to roll out a
version that will render multiple frames at a time.  So though you may not
be able to get single frames running any faster at least you'll be able to
render more than one frame at a time.

--
_____________________________________
Justin Rogers, CEO DigiTec Web Consultants
Personal Programmer and Web Consultant
Email:  dig### [at] 3nnet
Tim Grubb wrote in message <34C6F034.A7FD492E@neta.com>...
>The answer is no. Although you can run two copies of POV at the same
>time and one process gets put on each CPU and there is no performance
>decrease. I recently had a Dual pII 300 here with 256 megs and I ran a
>scene file and it took 4 mins. When I started a second copy of POV
>running each of the files finished in 4 mins.
>
>Timothy A. Grubb
>
>Scott Anderson wrote:
>
>> I was wondering whether POV uses multi CPU's on a OS like NT?
>
>
>
>


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