The main thing here would be to examine the source code and generate a
multithreaded version of the code... The speed would increase by having
multiple threads running anyway even on single processor machines.
And after examining the source code for POV-Ray this could probably be
accomplished in a week or two... I have to look more closely into the
relationship between how the rays are shot, but I may be able to roll out a
version that will render multiple frames at a time. So though you may not
be able to get single frames running any faster at least you'll be able to
render more than one frame at a time.
--
_____________________________________
Justin Rogers, CEO DigiTec Web Consultants
Personal Programmer and Web Consultant
Email: dig### [at] 3nnet
Tim Grubb wrote in message <34C6F034.A7FD492E@neta.com>...
>The answer is no. Although you can run two copies of POV at the same
>time and one process gets put on each CPU and there is no performance
>decrease. I recently had a Dual pII 300 here with 256 megs and I ran a
>scene file and it took 4 mins. When I started a second copy of POV
>running each of the files finished in 4 mins.
>
>Timothy A. Grubb
>
>Scott Anderson wrote:
>
>> I was wondering whether POV uses multi CPU's on a OS like NT?
>
>
>
>
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