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Ron Parker <ron### [at] povrayorg> wrote...
> On Tue, 8 Aug 2000 01:51:47 -0500, GrimDude wrote:
> >The fix is to run MSCONFIG.exe. (Start, Run, in the "Open" window enter
> >"msconfig" and hit OK. Under the "General" tab select "Advanced" and then
> >make sure "Enable Pentium F0 (Lock CmpXchg) workaround" is marked. Hit
"OK"
> >and "OK" again, then reboot.
>
> That seems odd. The F00F bug shouldn't manifest itself arbitrarily; it
should
> only happen as a deliberate effort on the part of one of the users of the
> machine, or as a result of some malicious code.
So.... what exactly are you trying to imply? ;-)
-Nathan
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No malicious use here! :)
I was just reporting my results. There may be something going on behind the
scenes with Compaq computers, or the AMD chip on same. I bought the system
with 64Megs installed, but Win98 reported 56Megs available. I installed a
second 64Meg module and the system reported 128Megs available. Hmmm....
Anyway, the problem with lockups continued after the upgrade, so I went
looking for a fix. This is the one thing I tried, and so far no lockups.
Grim
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On Tue, 8 Aug 2000 13:56:08 -0500, GrimDude wrote:
>No malicious use here! :)
>I was just reporting my results. There may be something going on behind the
>scenes with Compaq computers, or the AMD chip on same. I bought the system
That's even stranger... the F00F bug never existed on AMD's chips.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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That's what my documents stated, but I tried it anyway. :)
Grim
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With 120 MB RAM (128 ram with 8 used as Video ram) I have NEVER had a
lockup with Megapov and that is with a AMD K-6 II 450 MHz CPU. could
it have something to do with the brand of motherboard or the brand of
chip u installed?
GrimDude wrote:
> That's what my documents stated, but I tried it anyway. :)
>
> Grim
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More likely some other registered program, or something silly, but you never
know. The last time this happened I was tracing a 320 frame animation with
full radiosity and low-low alias/high ray count, with 10.8Megs of source
files and a one hour parse time. It got to frame 49, locked up, and then on
reboot/restart/continue_trace it finished normally.
Should it happen again I'll ask you to retrace my steps. :D I can hear your
answer now (I don't think so!). Well, anyway. I haven't seen it crash in
three weeks now (I think).
I will say that using MP0.5 on a Win95 machine is a big mistake. There is
some difference between 98 and 95 that should have gotten more praise. I
don't know what it is, but there seems to be a problem in recovering
resources?
Grim
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GrimDude wrote in message <399a40db@news.povray.org>...
>I will say that using MP0.5 on a Win95 machine is a big mistake. There is
>some difference between 98 and 95 that should have gotten more praise. I
>don't know what it is, but there seems to be a problem in recovering
>resources?
I've been using Mega since it came out (and super before that) on a Win95
OEM 2 and I've never had pov freezing. Haven't had a bluescreen since
the last reinstall (touch wood). (Last install due to HD crash)
My win98 machine at work however is a different story, crashes all the
time and generally has to be rebooted every 4-5 hours
Gail
********************************************************************
* gsh### [at] monotixcoza * Reality.dat not found *
* http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
********************************************************************
* The best way to accelerate Windows NT is at 9.8 m/s^2 *
********************************************************************
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Well, I shouldn't make such bold statements, then. :)
Regardless, I am so sold on MegaPatch, that I never even start the other
builds anymore. I am hoping that the overall incorporation into the official
build goes smoothly.
Grim
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Will Someone Fix my words with salt and ketchup please??? Had a crash...
which froze the entire computer.... will post the scene file in the scene
group....
Psychomek wrote:
> With 120 MB RAM (128 ram with 8 used as Video ram) I have NEVER had a
> lockup with Megapov and that is with a AMD K-6 II 450 MHz CPU. could
> it have something to do with the brand of motherboard or the brand of
> chip u installed?
>
> GrimDude wrote:
>
> > That's what my documents stated, but I tried it anyway. :)
> >
> > Grim
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I never found where you defined "DIAMAN," but I defined it as a unit sized
sphere. It took a very long time to parse, collect, whatever, but initiated
rendering. I stopped it after a nine hour pre-render mosiac. See you next
month if you render this at high resolution. :)
Grim
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