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> > That's ok, I already compiled my own. I was just curious, thinking
maybe
> You have? Oooohh... this is exactly the same MegaPov 0.5, but with the
3.1g
> GUI?
It was until I patched it for MPEG-1 output.
> If so, could you put it up for download? Plleeeaasseeee :)
I don't know if I'm allowed. I'll do it if I have some extra time.
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Warp <war### [at] tag povray org> wrote:
> The printing of "Sorting photons..." still outputs many newlines. It would
> be nice if all of them went to the same line.
Please turn on the switch ProgressOnOneLine in your config.h.
I added that switch because on the Mac we prefer not to have newlines.
Previously the switch was MACOS but we changed that for other platforms.
Post processing is also controlled by that switch!
Please see frame.h and look for ProgressOnOneLine. There is a bit of
comment there.
And... those // comments in lathe.c are (c) Smellenbergh :-( Sorry for
that.... and then you should know that we have the switch turned on to
warn Nathan obout those c++ comments he put in. This time we send
lathe.c to Nathan before we removed those comments.
Yvo Smellenbergh.
--
e-mail:sme### [at] skynet be
http://users.skynet.be/smellenbergh
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"Jetlag" <bga### [at] microsoft com> wrote in message
news:3921867c$1@news.povray.org...
> > > That's ok, I already compiled my own. I was just curious, thinking
> maybe
> > You have? Oooohh... this is exactly the same MegaPov 0.5, but with the
> 3.1g
> > GUI?
>
> It was until I patched it for MPEG-1 output.
Ahh :P
> > If so, could you put it up for download? Plleeeaasseeee :)
>
> I don't know if I'm allowed. I'll do it if I have some extra time.
Cheers
Matt
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"Tom Melly" <tom### [at] tomandlu f9 co uk> wrote in message
news:392116e5$1@news.povray.org...
{ For me, those problems disappeared when I installed IE 5.00.2919.6307IC
Right you are. Updated IE to the same version number here and
all is fine. Who would have ever guessed upgrading IE would fix that.
Thanks for the tip.
Bob
{ "Matthew Bennett" <ben### [at] btinternet com> wrote in message
{ news:39207abe$1@news.povray.org...
{ >
{ > "Nathan Kopp" <Nat### [at] Kopp com> wrote in message
{ > news:392061cd@news.povray.org...
{ > >
{ > <snip>
{ > > Someone remind me: what are the benefits of the 3.1g GUI?
{ >
{ > As well as general bug fixes, it solves some graphics glitches too (such
{ as
{ > blank button images on the toolbar, and "noise" lines periodically spaced
{ > through the messages screen).... at least it did for me :P
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On Tue, 16 May 2000 16:43:07 -0500, "Bob Hughes"
<per### [at] aol com?subject=PoV-News:> wrote:
>"Tom Melly" <tom### [at] tomandlu f9 co uk> wrote in message
news:392116e5$1@news.povray.org...
>{ For me, those problems disappeared when I installed IE 5.00.2919.6307IC
>
>Right you are. Updated IE to the same version number here and
>all is fine. Who would have ever guessed upgrading IE would fix that.
>Thanks for the tip.
I think it has to do with the version of comctl32.dll (the common
controls library, whatever it was called).
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usa net
TAG e-mail : pet### [at] tag povray org
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On Tue, 16 May 2000 13:33:12 -0400, "Jetlag" <bga### [at] microsoft com>
wrote:
>> > That's ok, I already compiled my own. I was just curious, thinking
>maybe
>> You have? Oooohh... this is exactly the same MegaPov 0.5, but with the
>3.1g
>> GUI?
>
>It was until I patched it for MPEG-1 output.
Are you saying that you have a windows version of MegaPOV 0.5 that
will output MPEG video directly? That would be great. Could it be
ported to DOS as well?
This might also help solve the problem with animation file names that
some other people were having when using the post_processing features.
I sure hope you make your patch available to everyone else.
Later,
Glen Berry
( Remove the "7" from 7no### [at] ezwv com to email me. )
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Tom Melly <tom### [at] tomandlu f9 co uk> wrote...
> For me, those problems disappeared when I installed IE 5.00.2919.6307IC
>
Same here. Which is why I forgot to upgrade the GUI source. Anyways, I
upgraded it (new version not ready for download yet), but it didn't seem to
fix the line of line garbage graphics in the message window. Thoughts?
-Nathan
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From: Nathan Kopp
Subject: Re: Comments on MegaPov 0.5 on Solaris 7 (Was: MegaPov 0.5)
Date: 16 May 2000 21:15:42
Message: <3921f2be@news.povray.org>
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Warp <war### [at] tag povray org> wrote...
>
> What is oldmedia.c? It interfered my linking (it and media.c define the
> same functions twice). I just removed it and it seems to work now.
Oops. That file wasn't supposed to get out. ;-) Just delete it and all
will be well. (It was a backup copy when I was making some changes... and
yes I do use source control, but I wanted that backup copy for a different
reason.)
> Has the photons interaction with media changed? I tried to render my
> 2-mirrors-and-lens scene, and there are no more reflected ray beams. It
> worked with 0.4.
It should still work. I'll look into it. Thanks for letting me know of
this potential problem.
-Nathan
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Glen Berry wrote:
> Are you saying that you have a windows version of MegaPOV 0.5 that
> will output MPEG video directly? That would be great. Could it be
> ported to DOS as well?
See the Mpeg survey in povray.animations for opinion from others.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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> Are you saying that you have a windows version of MegaPOV 0.5 that
> will output MPEG video directly? That would be great. Could it be
> ported to DOS as well?
Yes, the code came from a DOS program, originally from a unix program, I
just smooshed it into MegaPov.
> This might also help solve the problem with animation file names that
> some other people were having when using the post_processing features.
Hehe... I tried some post processing with mpeg output. It crashes horribly.
If I can figure out more out the PP code, I might be able to fix it. Maybe.
> I sure hope you make your patch available to everyone else.
I'm thinking about. I posted a note in p.a and got mostly negative feedback.
If enough people want it I'll eventually put it up somewhere.
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