POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov 0.5 Server Time
2 Sep 2024 10:15:56 EDT (-0400)
  MegaPov 0.5 (Message 24 to 33 of 43)  
<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>
From: Jetlag
Subject: Re: MegaPov 0.5
Date: 16 May 2000 13:33:48
Message: <3921867c$1@news.povray.org>
> > That's ok, I already compiled my own.  I was just curious, thinking
maybe
> You have?  Oooohh... this is exactly the same MegaPov 0.5, but with the
3.1g
> GUI?

It was until I patched it for MPEG-1 output.

> If so, could you put it up for download?  Plleeeaasseeee :)

I don't know if I'm allowed. I'll do it if I have some extra time.


Post a reply to this message

From: smellenbergh
Subject: Re: Comments on MegaPov 0.5 on Solaris 7 (Was: MegaPov 0.5)
Date: 16 May 2000 14:03:43
Message: <1eaqkz6.esx8h81rvsge4N%smellenbergh@skynet.be>
Warp <war### [at] tagpovrayorg> wrote:


>   The printing of "Sorting photons..." still outputs many newlines. It would
> be nice if all of them went to the same line.
Please turn on the switch ProgressOnOneLine in your config.h.
I added that switch because on the Mac we prefer not to have newlines.
Previously the switch was MACOS but we changed that for other platforms.
Post processing is also controlled by that switch!

Please see frame.h and look for ProgressOnOneLine. There is a bit of
comment there.

And... those // comments in lathe.c are (c) Smellenbergh :-( Sorry for
that.... and then you should know that we have the switch turned on to
warn Nathan obout those c++ comments he put in. This time we send
lathe.c to Nathan before we removed those comments. 

Yvo Smellenbergh.

-- 
e-mail:sme### [at] skynetbe

http://users.skynet.be/smellenbergh


Post a reply to this message

From: Matthew Bennett
Subject: Re: MegaPov 0.5
Date: 16 May 2000 15:19:33
Message: <39219f45$1@news.povray.org>
"Jetlag" <bga### [at] microsoftcom> wrote in message
news:3921867c$1@news.povray.org...
> > > That's ok, I already compiled my own.  I was just curious, thinking
> maybe
> > You have?  Oooohh... this is exactly the same MegaPov 0.5, but with the
> 3.1g
> > GUI?
>
> It was until I patched it for MPEG-1 output.

Ahh :P

> > If so, could you put it up for download?  Plleeeaasseeee :)
>
> I don't know if I'm allowed. I'll do it if I have some extra time.

Cheers


Matt


Post a reply to this message

From: Bob Hughes
Subject: Re: MegaPov 0.5
Date: 16 May 2000 17:43:33
Message: <3921c105@news.povray.org>
"Tom Melly" <tom### [at] tomandluf9couk> wrote in message
news:392116e5$1@news.povray.org...
{ For me, those problems disappeared when I installed IE 5.00.2919.6307IC

Right you are.  Updated IE to the same version number here and
all is fine.  Who would have ever guessed upgrading IE would fix that.
Thanks for the tip.

Bob

{ "Matthew Bennett" <ben### [at] btinternetcom> wrote in message
{ news:39207abe$1@news.povray.org...
{ >
{ > "Nathan Kopp" <Nat### [at] Koppcom> wrote in message
{ > news:392061cd@news.povray.org...
{ > >
{ > <snip>
{ > > Someone remind me: what are the benefits of the 3.1g GUI?
{ >
{ > As well as general bug fixes, it solves some graphics glitches too (such
{ as
{ > blank button images on the toolbar, and "noise" lines periodically spaced
{ > through the messages screen)....  at least it did for me :P


Post a reply to this message

From: Peter Popov
Subject: Re: MegaPov 0.5
Date: 16 May 2000 19:57:22
Message: <cun3isobbf0np1pv393g9lsn189j8r0q93@4ax.com>
On Tue, 16 May 2000 16:43:07 -0500, "Bob Hughes"
<per### [at] aolcom?subject=PoV-News:> wrote:

>"Tom Melly" <tom### [at] tomandluf9couk> wrote in message
news:392116e5$1@news.povray.org...
>{ For me, those problems disappeared when I installed IE 5.00.2919.6307IC
>
>Right you are.  Updated IE to the same version number here and
>all is fine.  Who would have ever guessed upgrading IE would fix that.
>Thanks for the tip.

I think it has to do with the version of comctl32.dll (the common
controls library, whatever it was called).


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

From: Glen Berry
Subject: Re: MegaPov 0.5
Date: 16 May 2000 21:03:54
Message: <Tu8hOawd+4iGLqZpNOUQmEycuId6@4ax.com>
On Tue, 16 May 2000 13:33:12 -0400, "Jetlag" <bga### [at] microsoftcom>
wrote:

>> > That's ok, I already compiled my own.  I was just curious, thinking
>maybe
>> You have?  Oooohh... this is exactly the same MegaPov 0.5, but with the
>3.1g
>> GUI?
>
>It was until I patched it for MPEG-1 output.

Are you saying that you have a windows version of MegaPOV 0.5 that
will output MPEG video directly? That would be great. Could it be
ported to DOS as well?

This might also help solve the problem with animation file names that
some other people were having when using the post_processing features.


I sure hope you make your patch available to everyone else.

Later,
Glen Berry

( Remove the "7" from 7no### [at] ezwvcom to email me. )


Post a reply to this message

From: Nathan Kopp
Subject: Re: MegaPov 0.5
Date: 16 May 2000 21:11:16
Message: <3921f1b4@news.povray.org>
Tom Melly <tom### [at] tomandluf9couk> wrote...
> For me, those problems disappeared when I installed IE 5.00.2919.6307IC
>

Same here.  Which is why I forgot to upgrade the GUI source.  Anyways, I
upgraded it (new version not ready for download yet), but it didn't seem to
fix the line of line garbage graphics in the message window.  Thoughts?

-Nathan


Post a reply to this message

From: Nathan Kopp
Subject: Re: Comments on MegaPov 0.5 on Solaris 7 (Was: MegaPov 0.5)
Date: 16 May 2000 21:15:42
Message: <3921f2be@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote...
>
>   What is oldmedia.c? It interfered my linking (it and media.c define the
> same functions twice). I just removed it and it seems to work now.

Oops.  That file wasn't supposed to get out.  ;-)  Just delete it and all
will be well.  (It was a backup copy when I was making some changes... and
yes I do use source control, but I wanted that backup copy for a different
reason.)

>   Has the photons interaction with media changed? I tried to render my
> 2-mirrors-and-lens scene, and there are no more reflected ray beams. It
> worked with 0.4.

It should still work.  I'll look into it.  Thanks for letting me know of
this potential problem.

-Nathan


Post a reply to this message

From: Ken
Subject: Re: MegaPov 0.5
Date: 16 May 2000 21:19:32
Message: <3921F309.72F1D0FA@pacbell.net>
Glen Berry wrote:

> Are you saying that you have a windows version of MegaPOV 0.5 that
> will output MPEG video directly? That would be great. Could it be
> ported to DOS as well?

See the Mpeg survey in povray.animations for opinion from others.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

From: Jetlag
Subject: Re: MegaPov 0.5
Date: 16 May 2000 21:22:04
Message: <3921f43c$1@news.povray.org>
> Are you saying that you have a windows version of MegaPOV 0.5 that
> will output MPEG video directly? That would be great. Could it be
> ported to DOS as well?

Yes, the code came from a DOS program, originally from a unix program, I
just smooshed it into MegaPov.

> This might also help solve the problem with animation file names that
> some other people were having when using the post_processing features.

Hehe... I tried some post processing with mpeg output. It crashes horribly.
If I can figure out more out the PP code, I might be able to fix it. Maybe.

> I sure hope you make your patch available to everyone else.

I'm thinking about. I posted a note in p.a and got mostly negative feedback.
If enough people want it I'll eventually put it up somewhere.


Post a reply to this message

<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.