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It would be neat to be able to render an idea without having to save the
file. Perhaps you are developing a macro for a scene, and don't want to
make a new file just for the macro. Is there anything stopping such a
helpful version of pov from being possible?
--
Samuel Benge
E-Mail: STB### [at] aol com
Visit the still unfinished isosurface tutorial:
http://members.aol.com/stbenge
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On Fri, 05 May 2000 18:24:21 -0700, "SamuelT." <STB### [at] aol com>
wrote:
>It would be neat to be able to render an idea without having to save the
>file.
I'm not sure, but I think it might already be possible with standard
POV-Ray - if you use the proper command line switches and ini-file
settings. I'm think there is a way to disable the output file.
Later,
Glen Berry
( Remove the "7" from 7no### [at] ezwv com to email me. )
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"SamuelT." wrote:
>
> It would be neat to be able to render an idea without having to save the
> file. Perhaps you are developing a macro for a scene, and don't want to
> make a new file just for the macro. Is there anything stopping such a
> helpful version of pov from being possible?
POV-Ray for Windows v3.0 allowed you to do this but I am not sure why
the feature was discontinued in v3.1. The work around I use is if I
want to return to a prior state I use multiple undo's to get back
where I was at. This technically bypasses the save feature allowing
you to save at any point you want in your development.
Only drawback to this last method is if you are working with a 50 meg
file.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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I didn't mean saving the image file; I already know about -f. What I'm
talking about is how povray makes you save the text file before rendering the
image.
Glen Berry wrote:
> On Fri, 05 May 2000 18:24:21 -0700, "SamuelT." <STB### [at] aol com>
> wrote:
>
> >It would be neat to be able to render an idea without having to save the
> >file.
>
> I'm not sure, but I think it might already be possible with standard
> POV-Ray - if you use the proper command line switches and ini-file
> settings. I'm think there is a way to disable the output file.
>
> Later,
> Glen Berry
>
> ( Remove the "7" from 7no### [at] ezwv com to email me. )
--
Samuel Benge
E-Mail: STB### [at] aol com
Visit the still unfinished isosurface tutorial:
http://members.aol.com/stbenge
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On Sat, 06 May 2000 13:10:25 -0700, "SamuelT." <STB### [at] aol com>
wrote:
>I didn't mean saving the image file; I already know about -f. What I'm
>talking about is how povray makes you save the text file before rendering the
>image.
I thought of this about 30 minutes after I responded to you. It would
have helped if you had said POV-Ray for Windows, and it would have
also helped if you had been specific about which file you wanted to
avoid saving.
As for your issue, POV-Ray for Windows lost the ability to render a
scene without saving a *scene* file, partly because this change helped
avoid program crashes. I'm not too familiar with the programming
details, but I remember Ron Parker and Chris Cason discussing this
very same issue. If I remember correctly, it would be a *lot* of
effort to keep the old functionality, avoid crashes, and keep the same
editor. It would also be a lot of effort to switch editors.
If you need to know real details, perhaps someone else can fill you in
much better than I can.
Later,
Glen Berry
( Remove the "7" from 7no### [at] ezwv com to email me. )
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I'll take your word for it. I think I'm happy with the way pov makes you save text
files now, come to think of it :)
Glen Berry wrote:
> On Sat, 06 May 2000 13:10:25 -0700, "SamuelT." <STB### [at] aol com>
> wrote:
>
> >I didn't mean saving the image file; I already know about -f. What I'm
> >talking about is how povray makes you save the text file before rendering the
> >image.
>
> I thought of this about 30 minutes after I responded to you. It would
> have helped if you had said POV-Ray for Windows, and it would have
> also helped if you had been specific about which file you wanted to
> avoid saving.
>
> As for your issue, POV-Ray for Windows lost the ability to render a
> scene without saving a *scene* file, partly because this change helped
> avoid program crashes. I'm not too familiar with the programming
> details, but I remember Ron Parker and Chris Cason discussing this
> very same issue. If I remember correctly, it would be a *lot* of
> effort to keep the old functionality, avoid crashes, and keep the same
> editor. It would also be a lot of effort to switch editors.
>
> If you need to know real details, perhaps someone else can fill you in
> much better than I can.
>
> Later,
> Glen Berry
>
> ( Remove the "7" from 7no### [at] ezwv com to email me. )
--
Samuel Benge
E-Mail: STB### [at] aol com
Visit the still unfinished isosurface tutorial: http://members.aol.com/stbenge
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On Fri, 05 May 2000 18:49:54 -0700, Ken wrote:
>
>
>"SamuelT." wrote:
>>
>> It would be neat to be able to render an idea without having to save the
>> file. Perhaps you are developing a macro for a scene, and don't want to
>> make a new file just for the macro. Is there anything stopping such a
>> helpful version of pov from being possible?
>
>POV-Ray for Windows v3.0 allowed you to do this but I am not sure why
>the feature was discontinued in v3.1.
I don't remember why this was done, but I think we're working on changing
it back in 3.5. No guarantees, of course.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
These are my opinions. I do NOT speak for the POV-Team.
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