POV-Ray : Newsgroups : povray.unix : moonlight || wings3d Server Time
31 Oct 2024 08:15:01 EDT (-0400)
  moonlight || wings3d (Message 1 to 3 of 3)  
From: ganymed
Subject: moonlight || wings3d
Date: 29 Aug 2002 09:13:44
Message: <pan.2002.08.29.15.18.17.590535.2007@gmx.net>
I have checked out some povray-modellers in the last days. The only one
which run on my system (and are good) are moonlight atellier and wings3d.
-which of them is more suitable for modelling (povray).
-which do you prefer?
-how active is the wings3d-project?


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From: David Burnett
Subject: moonlight || wings3d
Date: 29 Aug 2002 13:04:12
Message: <1030644254@bigfoot.com>
ganymed <gan### [at] gmxnet> wrote...
>I have checked out some povray-modellers in the last days. The only one
>which run on my system (and are good) are moonlight atellier and wings3d.
>-which of them is more suitable for modelling (povray).
>-which do you prefer?
>-how active is the wings3d-project?

Wings3D is very active, Activity Percentile (last week): 98.6369% 
according to sourceforge :-), where was a release last week, but we're 
all disappointed that Bjorn has announced there would be no new releases 
until September 8th, we're just spoiled really.

Bjorn the main developer is very active on the main Wings forum at 

http://pub33.ezboard.com/bnendowingsmirai

as are all the other developers and a friendly bunch of Wings users. 

I haven't played with moonlight atellier since it was moonlight creator 
so I can't compare them, however from what I remember it was a more 
complete modeller / scene layout application with support for a number 
of POV primitives.

Wings3D is a straight subd modeller, for POV it creates mesh2 objects, 
it isn't really geared towards scene layout but in the latest version 
you can create and export lights, and pov export puts the camera in the 
right place to recreate the view from Wings, so it can be used for 
layout more or less. 

Another thing in Wings favour are the plugins. The plugins are written 
in erlang, along with the rest of Wings, plugins are cross platform by 
default not requiring local compilation.

Dave
-- 
Posted By NewsBe 1.6.4
http://www.vargol.freeserve.co.uk/newsbe/


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From: Danni Coy
Subject: Re: moonlight || wings3d
Date: 23 Sep 2002 21:02:17
Message: <3d8fb997@news.povray.org>
> -how active is the wings3d-project?

I don't know of many other projects that release on a weekly or biweekly 
basis. Bjorn is the main developer.... I am responsible for the Povray 
exporter. Wings is a dedicated modeller.... as described elsewhere It 
creates Mesh2 structures and that is about it. I have tried to make the 
exporter as flexible as possible however so that It is hand coding 
freindly.

The latest version of the povray exporter now supports direct rendering from 
wings provided that you have your ~/povray.ini file set up correctly. I 
would appreciate any feedback.


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