POV-Ray : Newsgroups : povray.programming : Y2K Server Time
15 Oct 2026 04:26:08 EDT (-0400)
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From: Jon A  Cruz
Subject: Re: Y2K
Date: 20 Jun 1999 14:45:29
Message: <376D36D3.F3B55ACA@geocities.com>
Mark Gordon wrote:

> Nieminen Mika wrote:
> >
>
> >   The time() function returns the time in seconds since the Epoch. The Epoch
> >   is referenced to 00:00:00 CUT (Coordinated Universal Time) 1 Jan 1970.
> >
> >   As you can see, there's no reference to the current year here.
> >   Since this counter is usually a 32-bit number, the real problem comes
> > in 2106 when the counter overflows.
> >   I think I will not live that long.
>
> Unless it's storing it as a signed integer, in which case it conks out
> in 2038.  I've heard plenty of references to the 2038 problem, which I
> may very well live to see.  Then again, I also expect to have migrated
> to 64-bit architectures by that time.

Or... unless you are running on some older Microsoft stuff. I've seen their calls
documented as working only up to 2035. (Trying to remember if it was in DOS or
Win31 calls). Anyway, I had seen it at some point when the first rumblings of Y2K
were being noticed by people and I was looking into the 2038 problem.

So

2038 = problems for most of the world.
2035 = problems for older MS OS users.


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From: Nieminen Mika
Subject: Re: Y2K
Date: 21 Jun 1999 03:01:02
Message: <376de32e@news.povray.org>
Mark Gordon <mtg### [at] mailbagcom> wrote:
: Then again, I also expect to have migrated
: to 64-bit architectures by that time.

  It took almost 10 years to microsoft to "migrate" to 32 bits and thus to
the majority of users. I seriously think that microsoft will be late again.
  Of course there are alternatives... Hopefully linux will be more popular
than windows at that time.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Lummox JR
Subject: Re: Y2K
Date: 22 Jun 1999 19:06:46
Message: <377017A3.7FB4@aol.com>
Mark Gordon wrote:
> Unless it's storing it as a signed integer, in which case it conks out
> in 2038.  I've heard plenty of references to the 2038 problem, which I
> may very well live to see.  Then again, I also expect to have migrated
> to 64-bit architectures by that time.

Well, I doubt we'll have to worry about 2038 for a while.  :)
By then, it's doubtful Windows will exist at all, but rather some
superior successor, probably not made by Microsoft. The whole industry
will be incredibly different, really, so worrying about 2038 right now
isn't a big deal.
Of course, this is analogous to a programmer in 1961 not worrying about
2000, and look where that got us, but the real problem comes from the
1981 and 1991 programmers not worrying about it either. We've got a
little while to put it off, as long as people begin taking care of the
problem before 2020 or so.
In 2038, as in many cases now, it's doubtful anything will be affected
beyond a few mainframes with ancient code.

Kind of ironic, actually; one of my favorite books, David Brin's
"Earth", is set in 2038. If you want a glimpse at what the Web could
become over the course of time, there's the place to look.

Lummox JR


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From: Chris Huff
Subject: Re: Y2K
Date: 22 Jun 1999 20:10:23
Message: <377026EB.AF064916@compuserve.com>
The earliest Macintosh models can handle dates up to 2040, and the newer
ones can handle dates up to year 28000 or so. That is a VERY long time.
The Y28K bug. <g>


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From: Edward C 
Subject: Re: Y2K
Date: 22 Jun 1999 22:15:59
Message: <3770435f@news.povray.org>
While I expect 32 bit, UNIX type system clocks to reset seven seconds after
3:14a.m. on Janurary 19th, 2038 - it should be a different story for 64 bit
clocks (which are being implimented as we speak) which should last beyond
the year 290,000,000,000.  I don't think the phrase 'Y290g bug' will take
off though.


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From: Ken
Subject: Re: Y2K
Date: 22 Jun 1999 23:21:52
Message: <377051C4.328B469A@pacbell.net>
"Edward C." wrote:
  I don't think the phrase 'Y290g bug' will take off though.

Thank God !!!

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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From: Mark Wagner
Subject: Re: Y2K
Date: 23 Jun 1999 00:25:06
Message: <377061a2@news.povray.org>
Edward C. wrote in message <3770435f@news.povray.org>...
>While I expect 32 bit, UNIX type system clocks to reset seven seconds after
>3:14a.m. on Janurary 19th, 2038 - it should be a different story for 64 bit
>clocks (which are being implimented as we speak) which should last beyond
>the year 290,000,000,000.  I don't think the phrase 'Y290g bug' will take
>off though.


Just wait!  And wait, and wait, and wait....

Mark


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From: Alain CULOS
Subject: Re: Y2K
Date: 23 Jun 1999 02:10:33
Message: <376D61D6.BCCBE8F0@bigfoot.com>
"Jon A. Cruz" wrote:

> 2038 = problems for most of the world.

Not quite. Just the unix world really. Which is far from being the whole lot.


> 2035 = problems for older MS OS users.

The following page used to be a pretty good resource in the matter :
http://www.merlyn.demon.co.uk/critdate.htm but it is such a long time since I looked
at it that I'm not sure the link is up to date.

Cheers,
Al.

--
ANTI SPAM / ANTI ARROSAGE COMMERCIAL :
Pour me répondre, veuillez enlever le Z de mon adresse.
To answer me, please take out the Z from my address.


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From: Jim Kress
Subject: Re: Y2K
Date: 23 Jun 1999 19:38:54
Message: <3771700e@news.povray.org>
Oh yeah?  So the moon was 1/4 full a few weeks ago in LA when their Y2K test
resulted in all that raw sewage being strewn about?

--
Jim

Check out my web site  http://www.kressworks.com/
It'll blow your mind (politically), stimulate your senses (artistically)
and provide scientific insights that boggle the mind!

Ken <tyl### [at] pacbellnet> wrote in message
news:376C392B.13110C5D@pacbell.net...
>
>
> Jim Kress wrote:
> >
> > Actually, what will happen is that it will cause a huge failure at your
> > local sewage plant.  You will wind up with 2,000,000 gallons of raw
sewage
> > in your yard (only if you live in Los Angeles ...)  :<)
> >
> > --
> > Jim
>
> You forgot to mention this will only occur if the moon is 1/4 full
otherwise
> it happens in New York City.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net


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From: Alain CULOS
Subject: Re: Y2K
Date: 28 Jun 1999 17:38:16
Message: <3772C0F5.A4D19738@bigfoot.com>
Mark Wagner wrote:

> Edward C. wrote in message <3770435f@news.povray.org>...
> >While I expect 32 bit, UNIX type system clocks to reset seven seconds after
> >3:14a.m. on Janurary 19th, 2038 - it should be a different story for 64 bit
> >clocks (which are being implimented as we speak) which should last beyond
> >the year 290,000,000,000.  I don't think the phrase 'Y290g bug' will take
> >off though.
>
> Just wait!  And wait, and wait, and wait....
>
> Mark

Well, given that the expected life span of our solar system is just about 5gig
years and that our whole univers is estimated to be approximately 15 gig years
old, I think we don't have to worry much about the 290gig boundary. Maybe this
should be a good opportunity to change the clock systems in computers and rather
than deal with useless stuff like 290 gig years, let the max be somewhat smaller
(say 20gig) and have a finer grain, dive further into the subdivisions of
seconds and milliseconds.

Cheers,
Al.

--
ANTI SPAM / ANTI ARROSAGE COMMERCIAL :
Pour me répondre, veuillez enlever le Z de mon adresse.
To answer me, please take out the Z from my address.


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From: Matt Giwer
Subject: Re: Y2K
Date: 4 Jul 1999 17:09:09
Message: <377FCD92.9D56B83A@giwersworld.org>
> Is POV-Ray Y2K compliant?  For example, if, using POV-Ray for Windows, I
> start a rendering on New Year's Eve, will it be successfully rendered if
> rendering continues past midnight?

	Not compliant. It constantly verifies the scene files. When it
flips to 00 it erases all POV files including itself. Then the
RAM rises up and attacks the CPU. 

	The things some people worry about. 

-- 
<blink>-------please--don't-----------------</blink>

http://www.giwersworld.org/artii/
http://www.giwersworld.org/artiii/

Finally up on 99/06/22 updated 06/30


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From: Mark Wagner
Subject: Re: Y2K
Date: 6 Jul 1999 00:53:27
Message: <37818bc7@news.povray.org>
Matt Giwer wrote in message <377FCD92.9D56B83A@giwersworld.org>...
>
>> Is POV-Ray Y2K compliant?  For example, if, using POV-Ray for Windows, I
>> start a rendering on New Year's Eve, will it be successfully rendered if
>> rendering continues past midnight?
>
> Not compliant. It constantly verifies the scene files. When it
>flips to 00 it erases all POV files including itself. Then the
>RAM rises up and attacks the CPU.


Oh no!  Whatever can we do to prevent this?  :-)

Mark


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From: cadman
Subject: Re: Y2K
Date: 2 Aug 1999 18:28:11
Message: <37a61b7b@news.povray.org>
I would try soaking your CPU in vinegar for the few days leading up to the
new year.  Also, make sure the exp. date on the vinegar is later than Jan 1,
2000.

(Mark, sorry about the personal reply)

Mark Wagner <mar### [at] gtenet> wrote in message
news:37818bc7@news.povray.org...
>
> Matt Giwer wrote in message <377FCD92.9D56B83A@giwersworld.org>...
> >
> >> Is POV-Ray Y2K compliant?  For example, if, using POV-Ray for Windows,
I
> >> start a rendering on New Year's Eve, will it be successfully rendered
if
> >> rendering continues past midnight?
> >
> > Not compliant. It constantly verifies the scene files. When it
> >flips to 00 it erases all POV files including itself. Then the
> >RAM rises up and attacks the CPU.
>
>
> Oh no!  Whatever can we do to prevent this?  :-)
>
> Mark
>
>


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From: Ian Burgmyer
Subject: Re: Y2K
Date: 19 Mar 2000 06:21:25
Message: <38d4b835$1@news.povray.org>
Edward C. <edw### [at] hotmailcom> wrote in message
news:3770435f@news.povray.org...
> I don't think the phrase 'Y290g bug' will take off though.

Hah, think about this.  Unless we do more exploration in space, we're either
going to kill oueselves on earth by screwing with the environment too much,
fry when our sun explodes in what scientists think will be in about five
billion years, or maybe not even be here by the time Y290g rolls around :)

In essence, after we switch to 64-bit, screw any Ywhatever bug ;)

--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-

Please visit my site at http://spectere2000.cjb.net! :)


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From: Mark Wagner
Subject: Re: Y2K
Date: 20 Mar 2000 00:41:34
Message: <38d5ba0e@news.povray.org>
Ian Burgmyer wrote in message <38d4b835$1@news.povray.org>...
>In essence, after we switch to 64-bit, screw any Ywhatever bug ;)


Y not?

Mark


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From: Ian Burgmyer
Subject: Re: Y2K
Date: 22 Mar 2000 00:03:49
Message: <38d85435$1@news.povray.org>
Mark Wagner <mar### [at] gtenet> wrote in message
news:38d5ba0e@news.povray.org...
>
> Ian Burgmyer wrote in message <38d4b835$1@news.povray.org>...
> >In essence, after we switch to 64-bit, screw any Ywhatever bug ;)
>
> Y not?

:-)

--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-

Please visit my site at http://spectere2000.cjb.net! :)


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From: Ian Burgmyer
Subject: Re: Another never-dying post.
Date: 14 Jun 2000 01:39:02
Message: <39471a76@news.povray.org>
Gotta love em ;-)

--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-

Please visit my site at http://www.spectere.com! :-)

"Mark Wagner" <mar### [at] gtenet> wrote in message
news:376b3b2e@news.povray.org...
> Is POV-Ray Y2K compliant?  For example, if, using POV-Ray for Windows, I
> start a rendering on New Year's Eve, will it be successfully rendered if
> rendering continues past midnight?
>
> Mark
>
>


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From: Mark Wagner
Subject: Re: Another never-dying post.
Date: 15 Jun 2000 00:42:08
Message: <39485ea0@news.povray.org>
Ian Burgmyer wrote in message <39471a76@news.povray.org>...
>Gotta love em ;-)


Don't worry, this one only has another year to go.

Mark


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