POV-Ray : Newsgroups : povray.programming : identify 3.1 vs 3.1a? Server Time
29 Jul 2024 02:34:40 EDT (-0400)
  identify 3.1 vs 3.1a? (Message 1 to 4 of 4)  
From: Daren Scot Wilson
Subject: identify 3.1 vs 3.1a?
Date: 20 Jan 1999 00:48:01
Message: <36A527E9.DAB0CE14@pipeline.com>
Sometime, in the course of hunting down bugs and making patches, esp. if
i'm working on other people's code,   I can't tell if i'm using source
for 3.1 or 3.1a.   Anyone know a simple way to tell?   (Assuming an
incomplete set of source, no access to the version number in optout.h)

-- 
Daren Scot Wilson
dar### [at] pipelinecom 
www.newcolor.com
----
"A ship in a harbor is safe, but that is not what ships are built for"
                                            -- William Shedd


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From: Thorsten Froehlich
Subject: Re: identify 3.1 vs 3.1a?
Date: 20 Jan 1999 09:13:45
Message: <36a5e499.0@news.povray.org>
In article <36A527E9.DAB0CE14@pipeline.com> , Daren Scot Wilson <dar### [at] pipelinecom>
 wrote:

>Sometime, in the course of hunting down bugs and making patches, esp. if
>i'm working on other people's code,   I can't tell if i'm using source
>for 3.1 or 3.1a.   Anyone know a simple way to tell?   (Assuming an
>incomplete set of source, no access to the version number in optout.h)

Yes, get the most recent source code and look into the file chnges.doc. All changes
are listed there. Then simply look into your source code if these changes are there
or not.  If you use a IDE you may also consider doing complete comparison of the
differences in each file (OK, you can use diff as well...).   Aslo the file
modification dates and times might help!


     Thorsten


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From: Ron Parker
Subject: Re: identify 3.1 vs 3.1a?
Date: 21 Jan 1999 10:00:42
Message: <36a7411a.0@news.povray.org>
On Wed, 20 Jan 1999 00:48:41 +0000, Daren Scot Wilson 
	<dar### [at] pipelinecom> wrote:
>Sometime, in the course of hunting down bugs and making patches, esp. if
>i'm working on other people's code,   I can't tell if i'm using source
>for 3.1 or 3.1a.   Anyone know a simple way to tell?   (Assuming an
>incomplete set of source, no access to the version number in optout.h)

One of the changes that was made was to add POV_GET_OLD_RAND to texture.h
and texture.c.  If your source is really incomplete, what you really need
is a full context diff between 3.1 and 3.1a.  Most files were not changed,
but a handful were.  

I'd give you a complete diff, but I've lost my wonderful archive of all 
previous versions, and no longer have source for 3.1 lying around.  If 
anyone does have 3.1 source and would like to help me rebuild my archive, 
please let me know.


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From: Daren Scot Wilson
Subject: Re: identify 3.1 vs 3.1a?
Date: 23 Jan 1999 19:41:34
Message: <36AA2604.9A530B34@pipeline.com>
Ron Parker wrote:
> One of the changes that was made was to add POV_GET_OLD_RAND to texture.h
> and texture.c. 

...that *is* useful!  texture.c is one of those files i'm more likely to
have.

 I don't think I've ever seen 3.1 non 'a' source.   Nor a good list that
summarizes in words the differences. 

Oh well, it doesn't really matter.  POV-Team is working on 3.5...
Ron Parker wrote:

-- 
Daren Scot Wilson
dar### [at] pipelinecom 
www.newcolor.com
----
"A ship in a harbor is safe, but that is not what ships are built for"
                                            -- William Shedd


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