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29 Jul 2024 10:27:48 EDT (-0400)
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From: Darren New
Subject: Re: Steam pipes
Date: 9 Mar 2012 01:05:23
Message: <4f599da3$1@news.povray.org>
On 3/7/2012 8:21, Warp wrote:
>    Steam wouldn't be the most efficient way of transferring heat from one
> place to another. Water would

Depends how far you're going, I think. Lots of older buildings in the US 
have steam heating, where the boiler in the basement generates steam for the 
rest of the building.  Shipping it to the next building? Yeah,maybe water's 
better.

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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From: Darren New
Subject: Re: Steam pipes
Date: 9 Mar 2012 01:05:59
Message: <4f599dc7$1@news.povray.org>
On 3/7/2012 12:53, Kevin Wampler wrote:
> Perhaps they're installed as safety measures to provide an alternate way to

+! LOL


-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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From: Darren New
Subject: Re: Steam pipes
Date: 9 Mar 2012 01:08:10
Message: <4f599e4a$1@news.povray.org>
On 3/8/2012 18:08, Kevin Wampler wrote:
> The random medkits ammo and weapons lying around too.


I was watching Helloween4545's playthrough of Undying (which I highly 
recommend as LOL material if you're ever bored).  At one point in the game, 
you wind up going back in time to a place with a bunch of medieval monks 
with crossbows, and later to a bunch of cavemen.  And he starts pointing out 
that in neither of these scenarios are you likely to find boxes of bullets 
or shotgun shells lying around on the ground. :-)

"Welcome to another edition of Stuck, Jammed, Locked: The Game!"

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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From: John VanSickle
Subject: Re: Steam pipes
Date: 9 Mar 2012 16:07:25
Message: <4f5a710d$1@news.povray.org>
On 3/6/2012 9:45 PM, Darren New wrote:
> You know, every game has crates and barrels.
> (Crate and Barrel, supplying the video game world since 1972)
>
> But almost every video game has steam pipes too!
>
> Really? Steam pipes on a space ship?
>
> Steam pipes in Black Mesa? WTF are steam pipes for? Distributing heat
> from a central heater, in the middle of a desert?

My first duty station in the military was Whiteman Air Force Base, 
Missouri, which at the time (1985) was a missile base controlling 150 
Minuteman II ICBMs.

When I first arrived, the feature that struck me the most was the "steam 
pipe jungle" that extended all over the base.  A great deal of the 
heating was provided by insulated steam pipes running hither and yon. 
The pipes were all above the ground, and so everywhere a pipe and a 
roadway intersected, the pipe went up four meters or so, crossed the 
road in the air, and came down again.  After a month or so it ceased to 
be noticeable.

I have been informed that since that time the heating solution has 
changed, either to buried pipes or something less centralized.

Regards,
John


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From: Kevin Wampler
Subject: Re: Steam pipes
Date: 9 Mar 2012 18:01:20
Message: <4f5a8bc0$1@news.povray.org>
On 3/8/2012 10:08 PM, Darren New wrote:
> On 3/8/2012 18:08, Kevin Wampler wrote:
>> The random medkits ammo and weapons lying around too.
>
>
> I was watching Helloween4545's playthrough of Undying (which I highly
> recommend as LOL material if you're ever bored).

As it happens allergies kept me up for about an hour last night, so I 
had the perfect chance to watch some of it, which I enjoyed.  When 
watching semi-comic let's-plays like this I'm never quite sure if its 
the game itself that's silly, or I just feel that way because I'm 
watching it with a silly narration.


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From: Darren New
Subject: Re: Steam pipes
Date: 9 Mar 2012 22:21:02
Message: <4f5ac89e@news.povray.org>
On 3/9/2012 15:01, Kevin Wampler wrote:
> never quite sure if its the game itself
> that's silly, or I just feel that way because I'm watching it with a silly
> narration.

Having played the game years ago, it's not nearly as funny as his animation 
makes it, but clearly there were some tension-defusing parts that were quite 
hilarious, like after you kill the first boss, and the ghost guy.

I thought it was unfair to make fun of the voice actor for the ghost, given 
the ghost character was clearly supposed to be a prissy pooftah sort of 
arteest sort of character.

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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From: Kevin Wampler
Subject: Re: Steam pipes
Date: 9 Mar 2012 23:47:40
Message: <4f5adcec$1@news.povray.org>
On 3/9/2012 7:21 PM, Darren New wrote:
> I thought it was unfair to make fun of the voice actor for the ghost,
> given the ghost character was clearly supposed to be a prissy pooftah
> sort of arteest sort of character.

Still a funny running gag though.  Somewhat tangential, but you reminded 
me of an Eddie Izzard skit *although it's quiteas amusing out of the 
context of the rest of the show).  Relevant part around 2:30:

http://www.youtube.com/watch?v=oXaH9dZcR2c


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From: Kevin Wampler
Subject: Re: Steam pipes
Date: 9 Mar 2012 23:52:11
Message: <4f5addfb$1@news.povray.org>
On 3/9/2012 8:47 PM, Kevin Wampler wrote:
> Somewhat tangential...

Ok, 100% tangential, but how are you liking Google so far?  Have you 
been able to take advantage of the 20% time yet, or are you saving it up 
for when you're a bit more settled?


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From: Darren New
Subject: Re: Steam pipes
Date: 10 Mar 2012 14:24:48
Message: <4f5baa80@news.povray.org>
On 3/9/2012 20:52, Kevin Wampler wrote:
> Ok, 100% tangential, but how are you liking Google so far?

It's odd. In some ways, it's awesomely cool. In other ways, it's like "what, 
really, you don't manage any better than this?"  Management is very good, 
the environment is very good, the programmers are all very smart and competent.

> Have you been
> able to take advantage of the 20% time yet, or are you saving it up for when
> you're a bit more settled?

http://dilbert.com/strips/comic/2011-12-19/

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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From: Darren New
Subject: Re: Steam pipes
Date: 10 Mar 2012 14:43:20
Message: <4f5baed8$1@news.povray.org>
On 3/9/2012 20:47, Kevin Wampler wrote:
> Still a funny running gag though.

Most definitely. That and making fun of the "drunk irishman" stereotype.

Then I started watching him play Darkness 2 (which I never really plan to 
play), and the first time he walks past a mirror, he starts comparing 
himself to Patrick. :-) The last video before the final boss of undying had 
me laughing so hard I couldn't see straight.

> http://www.youtube.com/watch?v=oXaH9dZcR2c

Heh.

-- 
Darren New, San Diego CA, USA (PST)
   People tell me I am the counter-example.


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