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On 3/7/2012 8:21, Warp wrote:
> Steam wouldn't be the most efficient way of transferring heat from one
> place to another. Water would
Depends how far you're going, I think. Lots of older buildings in the US
have steam heating, where the boiler in the basement generates steam for the
rest of the building. Shipping it to the next building? Yeah,maybe water's
better.
--
Darren New, San Diego CA, USA (PST)
People tell me I am the counter-example.
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On 3/7/2012 12:53, Kevin Wampler wrote:
> Perhaps they're installed as safety measures to provide an alternate way to
+! LOL
--
Darren New, San Diego CA, USA (PST)
People tell me I am the counter-example.
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On 3/8/2012 18:08, Kevin Wampler wrote:
> The random medkits ammo and weapons lying around too.
I was watching Helloween4545's playthrough of Undying (which I highly
recommend as LOL material if you're ever bored). At one point in the game,
you wind up going back in time to a place with a bunch of medieval monks
with crossbows, and later to a bunch of cavemen. And he starts pointing out
that in neither of these scenarios are you likely to find boxes of bullets
or shotgun shells lying around on the ground. :-)
"Welcome to another edition of Stuck, Jammed, Locked: The Game!"
--
Darren New, San Diego CA, USA (PST)
People tell me I am the counter-example.
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On 3/6/2012 9:45 PM, Darren New wrote:
> You know, every game has crates and barrels.
> (Crate and Barrel, supplying the video game world since 1972)
>
> But almost every video game has steam pipes too!
>
> Really? Steam pipes on a space ship?
>
> Steam pipes in Black Mesa? WTF are steam pipes for? Distributing heat
> from a central heater, in the middle of a desert?
My first duty station in the military was Whiteman Air Force Base,
Missouri, which at the time (1985) was a missile base controlling 150
Minuteman II ICBMs.
When I first arrived, the feature that struck me the most was the "steam
pipe jungle" that extended all over the base. A great deal of the
heating was provided by insulated steam pipes running hither and yon.
The pipes were all above the ground, and so everywhere a pipe and a
roadway intersected, the pipe went up four meters or so, crossed the
road in the air, and came down again. After a month or so it ceased to
be noticeable.
I have been informed that since that time the heating solution has
changed, either to buried pipes or something less centralized.
Regards,
John
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On 3/8/2012 10:08 PM, Darren New wrote:
> On 3/8/2012 18:08, Kevin Wampler wrote:
>> The random medkits ammo and weapons lying around too.
>
>
> I was watching Helloween4545's playthrough of Undying (which I highly
> recommend as LOL material if you're ever bored).
As it happens allergies kept me up for about an hour last night, so I
had the perfect chance to watch some of it, which I enjoyed. When
watching semi-comic let's-plays like this I'm never quite sure if its
the game itself that's silly, or I just feel that way because I'm
watching it with a silly narration.
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On 3/9/2012 15:01, Kevin Wampler wrote:
> never quite sure if its the game itself
> that's silly, or I just feel that way because I'm watching it with a silly
> narration.
Having played the game years ago, it's not nearly as funny as his animation
makes it, but clearly there were some tension-defusing parts that were quite
hilarious, like after you kill the first boss, and the ghost guy.
I thought it was unfair to make fun of the voice actor for the ghost, given
the ghost character was clearly supposed to be a prissy pooftah sort of
arteest sort of character.
--
Darren New, San Diego CA, USA (PST)
People tell me I am the counter-example.
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On 3/9/2012 7:21 PM, Darren New wrote:
> I thought it was unfair to make fun of the voice actor for the ghost,
> given the ghost character was clearly supposed to be a prissy pooftah
> sort of arteest sort of character.
Still a funny running gag though. Somewhat tangential, but you reminded
me of an Eddie Izzard skit *although it's quiteas amusing out of the
context of the rest of the show). Relevant part around 2:30:
http://www.youtube.com/watch?v=oXaH9dZcR2c
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On 3/9/2012 8:47 PM, Kevin Wampler wrote:
> Somewhat tangential...
Ok, 100% tangential, but how are you liking Google so far? Have you
been able to take advantage of the 20% time yet, or are you saving it up
for when you're a bit more settled?
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On 3/9/2012 20:52, Kevin Wampler wrote:
> Ok, 100% tangential, but how are you liking Google so far?
It's odd. In some ways, it's awesomely cool. In other ways, it's like "what,
really, you don't manage any better than this?" Management is very good,
the environment is very good, the programmers are all very smart and competent.
> Have you been
> able to take advantage of the 20% time yet, or are you saving it up for when
> you're a bit more settled?
http://dilbert.com/strips/comic/2011-12-19/
--
Darren New, San Diego CA, USA (PST)
People tell me I am the counter-example.
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On 3/9/2012 20:47, Kevin Wampler wrote:
> Still a funny running gag though.
Most definitely. That and making fun of the "drunk irishman" stereotype.
Then I started watching him play Darkness 2 (which I never really plan to
play), and the first time he walks past a mirror, he starts comparing
himself to Patrick. :-) The last video before the final boss of undying had
me laughing so hard I couldn't see straight.
> http://www.youtube.com/watch?v=oXaH9dZcR2c
Heh.
--
Darren New, San Diego CA, USA (PST)
People tell me I am the counter-example.
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