|
|
"Bald Eagle" <cre### [at] netscapenet> wrote:
>
> Oh, we got that far and farther - it's just that adding before slicing kinda
> locked out retrying, and the level had to be restarted even though the item was
> still in inventory.
Ah, okies. :) Also good to know if there's some odd behaviour occurring. I just
tried myself if mixing the drink bugs in any way. I couldn't re-produce anything
weird yet, but ofc I'll re-check the code and investigate more. Thanks for the
heads-up!
"Bald Eagle" <cre### [at] netscapenet> wrote:
>
> Is an alien space game next?
I've planned to continue and finish "The Sunreal Project" after the first
"Roosters!" title. All graphics are almost done, just a couple of renders more,
the script for the plot is ready, and what it comes to actual coding, the game
will be simpler to construct than the rooster one. A deep space / alien worlds
text adventure with POV-rendered still-images coming up then! :)
Post a reply to this message
|
|